With Street Fighter 6, Capcom has finally introduced a wide array of quality-of-life features. New features, moves sets, and game modes such as the League Point system, extreme battles, new special moves, Drive Impact, and Drive Parry are situated at the heart of the gameplay in Street Fighter 6. With the new, refined look and feel of the game, fans have been waiting for the availability of ultrawide support. Let’s look at the status of this query and see if the developers plan on implementing it in the future.
Ultrawide support enables enhanced immersion when playing a game. In the latest open beta test of Street Fighter 6, conducted from May 19, 2023, to May 21, 2023, there has been a surge of players, both newbies and veterans, that have dived into the world of SF 6. Driven by the heavy adrenaline rush of the gameplay, players showed their concern and desire for Ultrawide support in the game. Steam users and Redditors have flooded the Street Fighter community forums with posts demanding the same. But whether ultrawide support is plausible for Street Fighter 6 is debatable. And that’s something we’ll be focusing on in this article.
Street Fighter (SF) 6 Ultrawide Support: Is it Available
No Official Announcement
At the time of writing this article, ultrawide support for Street Fighter 6 has not been confirmed yet. But if enough fans want it, Capcom might consider adding it in-game in one of the future updates.
Why Ultrawide Support?
As the name suggests, an ultrawide monitor offers more screen space than a regular monitor. While a regular monitor offers a 16:9 aspect ratio, an ultrawide monitor offers an aspect ratio of 21:9. Additionally, there are super ultrawide monitors too that take up the same screen space as two regular 16:9 monitors placed side-by-side. Thus, a super-ultrawide monitor provides an aspect ratio of 32:9.
Having one ultrawide monitor is better than having two monitors, for it offers more screen space, a minimal look and feel, a better overview of gameplay, and no bezel in the middle. All in all, it enhances the gaming experience.
While you’re here, visit this article to learn how to disable Motion Blur in the latest The Outlast: Trials.
Why there is No Ultrawide Support For Street Fighter 6?
Providing ultrawide support for Street Fighter 6 is a difficult task. This is because Street Fighter 6 is a 2D fighting game with 3D elements integrated into it. Hence, managing a bug-free screen border space where wall splats are common is a challenge. Border space is essential in a 2D multiplayer fighting game because of the combat system. In fighting games like Street Fighter 6, the borders of an ultrawide monitor don’t align with the borders or walls designed for the game, thereby creating issues during gameplay.
A lot of development time gets wasted on getting the ultrawide aspect ratio correct, only to discover that a game with an ultrawide aspect ratio support causes border issues on a normal 16:9 monitor. Mortal Kombat 11 had ultrawide support, and that caused many issues where the in-game wall splats used to float mid-air where the screen was supposed to be, hence making the fight sequences look goofy and weird. So, we think that ultrawide support in SF 6 might do more harm than good. Anyway, it might be implemented in the future, but no news has been shared by Capcom regarding the same. On that note, if you enjoyed reading this article and got something out of it, follow Android Gram for such content in the future.