The Holiday update is one of the most awaited updates of the year in video games. Most video games mandatorily promote the Holiday season through an event, usually deployed in the video game via an update. Clash Mini was no stranger to such a custom. The developers, however, made it clear that the Clashmas Update was deployed mainly to address various feedback and issues from the community. In addition to that, the developers have deployed this mid-season update to introduce some new features and minis. But, the developers will not indulge in deploying such mid-season updates regularly – the Clashmas update was an exception and the system would follow seasonal updates henceforth. Well, no one can ignore a Christmas party (update!!!). Anyway, let’s dive into discussing what the Clashmas update has brought in for us!
Clash Mini Clashmas update adds new hero Royal Champion
If you have access to Clash Mini beta, you are lucky! Several Clash fans worldwide are anxiously waiting for Clash Mini to release in their country. Unfortunately, Clash Mini beta is available in eight countries only – Canada, Finland, Sweden, Norway, Denmark, Iceland, Singapore, and Chile. However, the developers have promised to release the game globally as soon as it is ready.
Also Read: Clash Mini Global & USA Release Date
If you already have the beta, download the latest Clashmas update to play a new, popular hero of Clash fame, Royal Champion. You can obtain her via special quests and shop. In addition to Royal Champion, you will now have two new Minis – Musketeer and Prince – obtainable via special quests and shop. You can also participate in Clashmas event quests to win a special “Candy Elf” Spear Goblin skin reward. Along with these, some new exciting features like Mini Rooms, Deck Slots, and Crystal Coins have been added. A lot of new quests have been added with the Clashmas update, and the game will also consume less battery on various mobile devices. You can check the full patch notes of Clash Mini’s Clashmas update as follows –
*** PATCH NOTES! ***
Meet the new hero: Royal Champion! Obtainable via special quests and shop.
Say Hello to the new minis: Musketeer and Prince! Obtainable via special quests and shop.
Clashmas event quests with a special “Candy Elf” Spear Goblin skin reward are here! Jump in and start your Clashmas journey.
Deck slots are here! Save up to 3 preferred mini decks.
Mini Rooms! Invite your friends with a unique code and play together for fun and practice in both Duel and Rumble. Mini Rooms do not count toward completing Quests or toward Ranked play.
Say goodbye to Challenge Coins, and hello to Crystal Coins – a special currency that you use for special Skins in the shop! Crystal Coins can be obtained from extra Hero and Mini fragments once Heroes and Minis are at maximum level/star level.
Since the Challenge Coins are gone, anyone can play as many ranked matches as they wish per day!
Clashmas-themed mini skin set is here! Put on your ugliest sweater and check out some of the most beautiful hero and mini skins we have in store (literally) for you.
More hero quests and more diverse daily quests!
Spanish language support is here! Vamos!
Clash Mini now consumes much less battery on various devices.
Improved performance and a bunch of optimization on various devices.
Pathfinding of various minis improved.
Various balance changes applied! See below.
BALANCE CHANGES:
*** Heroes: ***
Archer Queen:
Lv9 stat changed to “HP+1” instead of “Reduce “Crossbow“ Energy Cost by 1“
Countess:
Lv6 stat changed to “HP+1“ from “HP+2“
Lv7 stat changed to “Attack Speed +0.15“ from “Attack Speed +0.25“
Lv9 stat changed to “Attack Speed +0.2“ from “Attack Speed +0.25“
Barbarian King:
Super – Iron Fist now affects all allies on Lv1
New Lv5 upgrade: Iron Fist heals Barbarian King for 4 HP
Monk:
New Lv5 upgrade: Monk starts the battle with 3 energy
*** Minis: ***
Giant Skeleton:
Bomb explosion delay increased to 2s from 1s.
Bug fix: Base Bomb should only stun for 1s instead of 1.5s; Upgrade – Flashbang should increase the stun duration to 2.5s in total.
Electro Wizard:
Base HP reduced to 5 from 7; HP growth reduced to 2 from 3 for each upgrade.
Attack Speed reduced to 0.6 from 0.650
Zzzap stun duration reduced to 1s from 1.5s
Upgrade – Fork: Extra target reduced to 1 from 2
Bowler:
Attack Speed reduced to 0.3 from 0.35
Strrrrrike!!! stun duration reduced to 1.5s from 2s
Upgrade – Crushing extra stun duration reduced to 2s from 3s
Bug-fix: Upgrade – On a Roll was stunning for 3s, the correct duration should be 1.5s and it is fixed now
Strrrrrike!! casting time increased from 0.6s to 1s
Barbarian:
Base Attack Speed increased to 0.6 from 0.4
Base HP increased to 7 from 6
Healing Ranger:
Energy to cast reduced to 4.
Battle Healer:
Base HP increased to 11 from 10
Attack Speed increased to 0.6 from 0.45
Lumberjack:
Base HP increased to 11 from 9.
Attack Speed growth increased to 0.15 from 0.1
Dart Goblin:
Base HP increased to 6 from 5
Stun Shot stun duration reduced to 1s from 2s, and a chance to trigger is slightly increased
General:
Extra energy on Electro Valley is reduced to 2 from 4.