For mages in Oblivion Remastered, spells are nothing short of a boon. The mage class is known for their use of different spells in battles, and if you have chosen your character’s class as mage, of course you will need to get hold of different spells to add to your arsenal. So, in this guide, we have shared the list of all the available spells in the game along with details regarding where you can buy them.
Spells in Oblivion Remastered can be purchased via various merchants that are scattered across the vast lands of Cyrodiil. These merchants are typically found in magic shops; some appear in Mages Guild chapters while some are present in Great Chapels. And just like not every vendor has access to all weapons in the game, the same goes for spells. You will have to interact with various vendors to find the spell you want and this search can get tedious.
Also read: RuneScape Dragonwilds All Potions List & How to Craft Them
Oblivion Remastered All Spells List & Where to Buy Them
Well, before you see the list of all spells available in the game, here’s a list of all merchants that sell spells along with their location:
Merchant | Location | Spell Types |
---|---|---|
Marc Gulitte | Anvil Mages Guild | Restoration |
Selene Duronia | Great Chapel of Dibella (Anvil) | Conjuration, Restoration |
Thaurro | Anvil Mages Guild | Alteration, Conjuration, Destruction, Mysticism, Restoration |
Delphin Jend | Bravil Mages Guild | All |
Eris Senim | Great Chapel of Mara (Bravil) | Conjuration, Restoration |
Ita Rienus | Bravil Mages Guild | Illusion, Mysticism |
Ungarion | Warlock’s Luck (Bravil) | All |
Isa Raman | Great Chapel of Talos (Bruma) | Conjuration, Restoration |
Selena Orania | Bruma Mages Guild | All |
Volanaro | Bruma Mages Guild | All |
Kinther | Great Chapel of Arkay (Cheydinhal) | Conjuration, Illusion, Mysticism, Restoration |
M’raaj-Dar | Dark Brotherhood Sanctuary | Alteration, Destruction, Illusion, Mysticism, Restoration |
Ohtesse | Great Chapel of Arkay (Cheydinhal) | Conjuration, Illusion, Mysticism, Restoration |
Orintur | Cheydinhal Mages Guild | Alteration |
Trayvond the Redguard | Cheydinhal Mages Guild | Alteration, Conjuration, Destruction, Mysticism, Restoration |
Alberic Litte | Chorrol Mages Guild | All |
Athragar | Chorrol Mages Guild | Conjuration, Illusion |
Orag gra-Bargol | Great Chapel of Stendarr (Chorrol) | Conjuration, Illusion, Restoration |
Aurelinwae | Mystic Emporium (Imperial City Market District) | All |
Borissean | Arcane University (Imperial City) | All |
Calindil | Mystic Emporium (Imperial City Market District) | All |
Edgar Vautrine | Edgar’s Discount Spells (Imperial City Market District) | All |
Gaspar Stegine | Arcane University (Imperial City) | All |
Raminus Polus | Arcane University (Imperial City) | All |
Agata | Leyawiin Mages Guild | Mysticism |
Alves Uvenim | Leyawiin Mages Guild | Alteration, Conjuration, Destruction, Mysticism, Restoration |
Avrus Adas | Great Chapel of Zenithar (Leyawiin) | Restoration |
Adrienne Berene | Skingrad Mages Guild | Destruction |
Druja | Skingrad Mages Guild | Alteration, Conjuration, Destruction, Mysticism, Restoration |
Sulinus Vassinus | Skingrad Mages Guild | Alteration, Conjuration, Destruction, Mysticism, Restoration |
Vigge the Cautious | Skingrad Mages Guild | Conjuration, Destruction |
Tumindil | Great Chapel of Julianos (Skingrad) | Conjuration, Restoration |
Kovan Kren | Dunbarrow Cove | Illusion, Restoration |
Melliwin | Dunbarrow Cove | Mysticism, Restoration |
Tahm Blackwell | Dunbarrow Cove | Alteration, Restoration |
Now that you know where you can find the merchants to buy spells, here’s the list of all spells in Oblivion Remastered:
Spell | School | Range | Effect |
Absorb Attribute – Agility
Novice |
Restoration | Touch | Transfers 5 points of Agility from an enemy to the caster for 20 seconds |
Absorb Attribute – Endurance
Novice |
Restoration | Touch | Transfers 5 points of Endurance from an enemy to the caster for 20 seconds |
Absorb Attribute – Intelligence
Novice |
Restoration | Touch | Transfers 5 points of Intelligence from an enemy to the caster for 20 seconds |
Absorb Attribute – Luck
Novice |
Restoration | Touch | Transfers 5 points of Luck from an enemy to the caster for 20 seconds |
Absorb Attribute – Speed
Novice |
Restoration | Touch | Transfers 5 points of Speed from an enemy to the caster for 20 seconds |
Absorb Attribute – Strength
Novice |
Restoration | Touch | Transfers 5 points of Strength from an enemy to the caster for 20 seconds |
Absorb Attribute – Willpower
Novice |
Restoration | Touch | Transfers 5 points of Willpower from an enemy to the caster for 20 seconds |
Absorb Fatigue
Novice |
Restoration | Touch | Transfers 10 points of Fatigue from an enemy to the caster |
Absorb Health
Novice |
Restoration | Touch | Transfers 5 points of Health from an enemy to the caster |
Absorb Magicka
Novice |
Restoration | Touch | Transfers 10 points of Magicka from an enemy to the caster |
Absorb Skill – Acrobatics
Novice |
Restoration | Touch | Transfers 5 points of Acrobatics skill from an enemy to the caster for 10 seconds |
Absorb Skill – Alteration
Journeyman |
Restoration | Touch | Transfers 15 points of Alteration skill from an enemy to the caster for 10 seconds |
Absorb Skill – Athletics
Novice |
Restoration | Touch | Transfers 5 points of Athletics skill from an enemy to the caster for 10 seconds |
Absorb Skill – Blade
Expert |
Restoration | Touch | Transfers 25 points of Blade skill from an enemy to the caster for 15 seconds |
Absorb Skill – Block
Journeyman |
Restoration | Touch | Transfers 5 points of Acrobatics skill from an enemy to the caster for 10 seconds |
Absorb Skill – Blunt
Expert |
Restoration | Touch | Transfers 25 points of Block skill from an enemy to the caster for 15 seconds |
Absorb Skill – Conjuration
Journeyman |
Restoration | Touch | Transfers 15 points of Conjuration skill from an enemy to the caster for 10 seconds |
Absorb Skill – Destruction
Expert |
Restoration | Touch | Transfers 15 points of Destruction skill from an enemy to the caster for 10 seconds |
Absorb Skill – Hand-to-Hand
Apprentice |
Restoration | Touch | Transfers 10 points of Hand-to Hand skill from an enemy to the caster for 10 seconds |
Absorb Skill – Heavy Armor
Journeyman |
Restoration | Touch | Transfers 15 points of Heavy Armor skill from an enemy to the caster for 10 seconds |
Absorb Skill – Illusion
Novice |
Restoration | Touch | Transfers 5 points of Illusion skill from an enemy to the caster for 10 seconds |
Absorb Skill – Light Armor
Apprentice |
Restoration | Touch | Transfers 10 points of Light Armor skill from an enemy to the caster for 10 seconds |
Absorb Skill – Marksman
Journeyman |
Restoration | Touch | Transfers 15 points of Marksman skill from an enemy to the caster for 10 seconds |
Absorb Skill – Mercantile
Apprentice |
Restoration | Touch | Transfers 10 points of Mercantile skill from an enemy to the caster for 10 seconds |
Absorb Skill – Mysticism
Apprentice |
Restoration | Touch | Transfers 10 points of Mysticism skill from an enemy to the caster for 10 seconds |
Absorb Skill – Restoration
Apprentice |
Restoration | Touch | Transfers 10 points of Restoration skill from an enemy to the caster for 10 seconds |
Absorb Skill – Security
Novice |
Restoration | Touch | Transfers 5 points of Security skill from an enemy to the caster for 10 seconds |
Absorb Skill – Sneak
Expert |
Restoration | Touch | Transfers 25 points of Sneak skill from an enemy to the caster for 15 seconds |
Aegis
Master |
Alteration | Self | Gain 50 points of armor for 1 minute |
Alluring Gaze
Novice |
Illusion | Target | Increases the Disposition of a character up to his/her 3rd level for 30 seconds |
Arctic Blow
Expert |
Destruction | Touch | Deals 80 points of frost damage to a single target |
Beast of Burden
Master |
Alteration | Touch | Allows the caster to carry 250 additional pounds for 6 minutes |
Beguiling Touch
Novice |
Illusion | Touch | Increases the Disposition of a character up to his/her 3rd level for 30 seconds |
Blazing Spear
Journeyman |
Destruction | Target | Deals 35 points of fire damage to a single target |
Blizzard
Master |
Destruction | Target | Deals 75 points of frost damage to all creatures in a 20-foot radius |
Bound Boots
Novice |
Conjuration | Self | Summons and equips a pair of Daedric boots for 20 seconds |
Bound Bow
Journeyman |
Conjuration | Self | Summons and equips a Daedric bow for 15 seconds |
Bound Cuirass
Journeyman |
Conjuration | Self | Summons and equips a Daedric cuirass for 60 seconds |
Bound Dagger
Novice |
Conjuration | Self | Summons and equips a Daedric dagger for 15 seconds |
Bound Gauntlets
Novice |
Conjuration | Self | Summons and equips a pair of Daedric gauntlets for 60 seconds |
Bound Greaves
Apprentice |
Conjuration | Self | Summons and equips Daedric greaves for 60 seconds |
Bound Helmet
Novice |
Conjuration | Self | Summons and equips a Daedric helmet for 20 seconds |
Bound Mace
Journeyman |
Conjuration | Self | Summons and equips a Daedric mace for 15 seconds |
Bound Shield
Expert |
Conjuration | Self | Summons and equips a Daedric shield for 120 seconds |
Bound Sword
Expert |
Conjuration | Self | Summons and equips a Daedric longsword for 15 seconds |
Bound War Axe
Apprentice |
Conjuration | Self | Summons and equips a Daedric war axe for 15 seconds |
Burdening Touch
Novice |
Alteration | Self | Increases the target’s Encumberance by 15 for 15 seconds |
Burning Touch
Novice |
Destruction | Touch | Deals 10 points of fire damage to a single target |
Calming Touch
Journeyman |
Illusion | Touch | Reduces aggression of target creature by 30 for 20 seconds |
Candlelight
Journeyman |
Illusion | Self | Qeates a 40-foot sphere of light around the caster for 3 minutes |
Chameleon
Journeyman |
Illusion | Self | Conceals the caster by 25% for 30 seconds |
Cloak
Master |
Illusion | Self | Conceals the caster by 75% for 30 seconds |
Cold Touch
Novice |
Destruction | Touch | Deals 15 points of frost damage to a single target |
Command Creature
Apprentice |
Illusion | Target | Forces a creature of Level 2 or lower to fight for the caster for 30 seconds |
Command Humanoid
Apprentice |
Illusion | Target | Forces a humanoid of Level 2 or lower to fight for the caster for 30 seconds |
Commanding Touch
Apprentice |
Illusion | Touch | Forces a creature of Level 3 or lower to fight for the caster for 30 seconds |
Consume Health
Journeyman |
Restoration | Touch | Transfers 20 points of Health from an enemy to the caster |
Convalescence
Apprentice |
Restoration | Target | Heals 15 points of Health damage to another creature |
Corrode Armor
Apprentice |
Destruction | Touch | Deals 30 points of damage to an enemy’s armor |
Corrode Weapon
Journeyman |
Destruction | Touch | Deals 60 points of damage to an enemy’s weapon |
Cure Disease
Journeyman |
Restoration | Self | Removes diseases from the caster |
Cure Paralysis
Apprentice |
Restoration | Self | Removes paralysis from the caster |
Cure Poison
Apprentice |
Restoration | Self | Removes effects caused by poison from the caster |
Curse of Weakness
Novice |
Destruction | Touch | Deals 15 points of Fatigue damage to a single target |
Damage Attribute – Agility
Novice |
Destruction | Target | Deals 1 point of Agility damage to a single target |
Damage Attribute – Endurance
Novice |
Destruction | Target | Deals 1 point of Endurance damage to a single target |
Damage Attribute – Intelligence
Journeyman |
Destruction | Target | Deals 5 points of Intelligence damage to a single target |
Damage Attribute – Luck
Novice |
Destruction | Target | Deals 1 point of Luck damage to a single target |
Damage Attribute – Speed
Apprentice |
Destruction | Target | Deais 3 points of Speed damage to a single target |
Damage Attribute – Strength
Journeyman |
Destruction | Target | Deals 5 points of Strength damage to target |
Damage Attribute – Willpower
Apprentice |
Destruction | Target | Deals 3 points of Willpower damage to a single target |
Daylight
Master |
Illusion | Self | Creates a 60-foot sphere of light around the caster for 8 minutes |
Debilitate
Journeyman |
Illusion | Touch | Paralyzes a single target for 3 seconds |
Defend
Apprentice |
Alteration | Self | Gain 15 points of armor for 30 seconds |
Devour Health
Expert |
Restoration | Touch | Transfers 40 points of Health from an enemy to the caster |
Dimiss Undead
Expert |
Conjuration | Target | Greatly increases the chance that an undead will flee for 1 minute |
Dire Enervation
Expert |
Destruction | Target | Deals 60 points of temporary Fatigue damage for 30 seconds |
Dire Wound
Journeyman |
Destruction | Target | Deals 30 points of temporary Health damage for 10 seconds |
Disintegrate Armor
Expert |
Destruction | Touch | Deals 100 points of damage to an enemy’s armor |
Disintegrate Weapon
Master |
Destruction | Touch | Deals 150 points of damage to an enemy’s weapon |
Dispel Other
Apprentice |
Mysticism | Target | 30% chance of dispelling a magical effect on the target |
Dominate Creature
Expert |
Illusion | Target | Forces a creature of Level 9 or lower to fight for the caster for 30 seconds |
Dominate Humanoid
Expert |
Illusion | Target | Forces a humanoid of Level 9 or lower to fight for the caster for 30 seconds |
Dominating Touch
Journeyman |
Illusion | Touch | Forces a humanoid of Level 6 or lower to fight for the caster for 30 seconds |
Drain Attribute – Agility
Novice |
Destruction | Target | Deals 5 points of temporary Agility damage for 20 seconds |
Drain Attribute – Endurance
Novice |
Destruction | Target | Deals 5 points of temporary Endurance damage for 20 seconds |
Drain Attribute – Intelligence
Journeyman |
Destruction | Target | Deals 15 points of temporary Intelligence damage for 25 seconds |
Drain Attribute – Luck
Novice |
Destruction | Target | Deals 5 points of temporary Luck damage for 20 seconds |
Drain Attribute – Speed
Apprentice |
Destruction | Target | Deals 10 points of temporary Speed damage for 20 seconds |
Drain Attribute – Willpower
Apprentice |
Destruction | Target | Deals 10 points of temporary Willpower damage for 20 seconds |
Drain Skill – Alteration
Journeyman |
Destruction | Target | Reduces Alteration skill by 15 for 25 seconds |
Drain Skill – Blade
Expert |
Destruction | Target | Reduces Blade skill by 20 for 45 seconds |
Drain Skill – Conjuration
Expert |
Destruction | Target | Reduces Conjuration skill by 20 for 45 seconds |
Drain Skill – Destruction
Journeyman |
Destruction | Target | Reduces Destruction skill by 15 for 25 seconds |
Drain Skill – Hand-to-Hand
Journeyman |
Destruction | Target | Reduces Hand-to-Hand skill by 15 for 25 seconds |
Drain Skill – Heavy Armor
Journeyman |
Destruction | Target | Reduces Heavy Armor skill by 1 5 for 25 seconds |
Drain Skill – Illusion
Apprentice |
Destruction | Target | Reduces Illusion skill by 10 for 20 seconds |
Drain Skill – Marksman
Apprentice |
Destruction | Target | Reduces Marksman skill by 10 for 20 seconds |
Drain Skill – Restoration
Expert |
Destruction | Target | Reduces Restoration skill by 20 for 45 seconds |
Ease Burden
Apprentice |
Alteration | Self | Allows the caster to carry 50 additional pounds for 4 minutes |
Electric Shell
Apprentice |
Alteration | Touch | Caster gains 10 points of armor and 10% resistance to shock for 30 seconds |
Electric Touch
Apprentice |
Destruction | Touch | Deals 25 points of shock damage to a single target |
Electrocution
Master |
Destruction | Target | Deals 110 points of shock damage to a single target |
Encumbering Touch
Journeyman |
Alteration | Self | Increases the target’s Encumberance by 50 for 25 seconds |
Enthralling Presence
Journeyman |
Illusion | Target | Increases the Disposition of all characters up to their 6th level within 20 feet for 30 |
Entropic Bolt
Apprentice |
Destruction | Target | Deals 10 points of Health damage to a single target |
Entropic Touch
Novice |
Destruction | Touch | Deals 5 points of Health damage to a single target |
Eyes of Eventide
Apprentice |
Illusion | Self | Allows the caster to see in the dark for 15 seconds |
Eyes of Midnight
Journeyman |
Illusion | Self | Allows the caster to see in the dark for 30 seconds |
Fearful Gaze
Expert |
Illusion | Target | Increases the chances of a creature fleeing for 30 seconds |
Fire Shield
Expert |
Alteration | Self | Caster gains 30 points of armor and 30% resistance to fire for 30 seconds |
Fire Storm
Expert |
Destruction | Target | Deals 50 points of fire damage to all targets in a 15 foot radius |
Fireball
Journeyman |
Destruction | Target | Deals 30 points of fire damage to all targets in a 10-foot radius |
Flame Shield
Master |
Alteration | Self | Caster gains 30 points of armor and 30% resistance to fire for 1 minute |
Flame Tempest
Master |
Destruction | Target | Deals 75 points of fire damage to all targets in a 15-foot radius |
Flame Touch
Apprentice |
Destruction | Touch | Deals 25 points of fire damage to a single target |
Flare
Novice |
Destruction | Target | Deals 6 points of fire damage to a single target |
Flash Bolt
Apprentice |
Destruction | Target | Deais 20 points of fire damage to a single target |
Fortify Agility
Apprentice |
Restoration | Self | Increases caster’s Agility attribute by 5 for 90 seconds |
Fortify Endurance
Apprentice |
Restoration | Self | Increases caster’s Endurance attribute by 5 for 90 seconds |
Fortify Fatigue
Novice |
Restoration | Self | Increases caster’s maximum Fatigue by 25 for 45 seconds |
Fortify Health
Apprentice |
Restoration | Self | Increases caster’s maximum Health by 30 for 30 seconds |
Fortify Intelligence
Apprentice |
Restoration | Self | Increases caster’s Intelligence attribute by 5 for 90 seconds |
Fortify Luck
Apprentice |
Restoration | Self | Increases caster’s Luck attribute by 5 for 90 seconds |
Fortify Magicka
Journeyman |
Restoration | Self | Increases taster’s maximum Magicka by 30 for 60 seconds |
Fortify Personality
Apprentice |
Restoration | Self | Increases caster’s Personality attribute by 5 for 90 seconds |
Fortify Speed
Apprentice |
Restoration | Self | Increases caster’s Speed attribute by 5 for 90 seconds |
Fortify Strength
Apprentice |
Restoration | Self | Increases caster’s Strength attribute by 5 for 90 seconds |
Fortify Willpower
Apprentice |
Restoration | Self | Increases caster’s Willpower attribute by 5 for 90 seconds |
Frenzy
Novice |
Illusion | Target | Increases the aggression of a creature for 30 seconds |
Frost Bolt
Journeyman |
Destruction | Target | Deals 35 points of frost damage to a single taiget |
Frost Shell
Apprentice |
Alteration | Self | Caster gains 10 points of armor and 10% resistance to frost for 30 seconds |
Frost Touch
Apprentice |
Destruction | Touch | Deals 25 points of frost damage to a single target |
Ghostwalk
Expert |
Illusion | Self | Renders the caster invisible for 1 minute, effect will end if the caster attacks |
Glacial Wall
Expert |
Alteration | Self | Caster gains 30 points of armor and 30% resistance to frost for 1 minute |
Grasp of Terror
Master |
Illusion | Touch | Greatly increases the chances of a creature fleeing for 30 seconds |
Greater Convalescence
Journeyman |
Restoration | Target | Heals 40 points of Health damage over 2 seconds to target creature |
Greater Dispel
Journeyman |
Mysticism | Self | 75% chance of dispelling a magical effect |
Greater Dispel Other
Journeyman |
Mysticism | Target | 60% chance of dispelling a magical effect on the target |
Greater Fortify Agility
Journeyman |
Restoration | Self | Increases caster’s Agility attribute by 10 for 90 seconds |
Greater Fortify Endurance
Journeyman |
Restoration | Self | Increases caster’s Endurance attribute by 10 for 90 seconds |
Greater Fortify Fatigue
Apprentice |
Restoration | Self | Increases caster’s maximum Fatigue by 50 for 45 seconds |
Greater Fortify Health
Expert |
Restoration | Self | Increases caster’s maximum Health by 60 for 30 seconds |
Greater Fortify Intelligence
Journeyman |
Restoration | Self | Increases caster’s Intelligence attribute by 10 for 90 seconds |
Greater Fortify Luck
Journeyman |
Restoration | Self | Increases caster’s Luck attribute by 10 for 90 seconds |
Greater Fortify Magicka
Expert |
Restoration | Self | Increases caster’s maximum Magicka by 60 for 60 seconds |
Greater Fortify Personality
Journeyman |
Restoration | Self | Increases caster’s Personality attribute by 10 for 90 seconds |
Greater Fortify Speed
Journeyman |
Restoration | Self | Increases caster’s Speed attribute by 10 for 90 seconds |
Greater Fortify Strength
Journeyman |
Restoration | Self | Increases caster’s Strength attribute by 10 for 90 seconds |
Greater Fortify Willpower
Journeyman |
Restoration | Self | Increases caster’s Willpower attribute by 10 for 90 seconds |
Greater Life Detection
Journeyman |
Mysticism | Self | Detects creatures in a 60-foot radius for 1 minute |
Greater Magicka Drain
Journeyman |
Destruction | Touch | Deals 50 points of temporary Magicka damage for 30 seconds |
Greater Soul Trap
Journeyman |
Mysticism | Self | Captures a dying creature’s soul, lasts 30 seconds |
Greater Spell Reflection
Journeyman |
Mysticism | Self | 15% chance to reflect a spell on the caster for 30 seconds |
Guard
Journeyman |
Alteration | Self | Gain 30 points of armor for 30 seconds |
Hail Storm
Journeyman |
Destruction | Target | Deals 30 points of frost damage to all creatures in a 10-foot radius |
Hailstone
Apprentice |
Destruction | Target | Deals 20 points of frost damage to a single target |
Heal Greater Wounds
Journeyman |
Restoration | Self | Heals 40 points of Health damage over 2 seconds |
Heal Legendary Wounds
Master |
Restoration | Self | Heals 180 points of Health damage over 6 seconds |
Heal Major Wounds
Apprentice |
Restoration | Self | Heals 25 points of Health damage |
Heal Minor Wounds
Novice |
Restoration | Self | Heals 10 points of Health damage |
Heal Superior Wounds
Expert |
Restoration | Self | Heals 100 points of Health damage over 4 seconds |
Heat Blast
Expert |
Destruction | Target | Deals 70 points of fire damage to a single target |
Heat Shell
Apprentice |
Alteration | Self | Caster gains 10 points of armor and 10% resistance to fire for 30 seconds |
Heroic Touch
Apprentice |
Illusion | Touch | Decreases the chances of an ally fleeing for 60 seconds |
Heroism
Apprentice |
Illusion | Touch | Decreases the chances of an ally fleeing for 45 seconds |
Hindering Touch
Apprentice |
Alteration | Touch | Increases the target’s Encumberance by 35 for 20 seconds |
Hush
Journeyman |
Illusion | Target | Silences a single target for 10 seconds, preventing spellcasting |
Ice Blast
Master |
Destruction | Target | Deals 110 points of frost damage to a single target |
Ice Bolt
Expert |
Destruction | Target | Deals 70 points of frost damage to a single target |
Ice Shield
Journeyman |
Alteration | Self | Caster gains 30 points of armor and 30% resistance to frost for 30 seconds |
Ice Storm
Expert |
Destruction | Target | Deals 50 points of frost damage to all creatures in a 15-foot radius |
Illuminate
Novice |
Illusion | Self | Creates a 10-foot sphere of light around a target for 90 seconds |
Immobilize
Expert |
Illusion | Touch | Paralyzes a single target for 7 seconds |
Immolating Blast
Master |
Destruction | Target | Deals 110 points of fire damage to a single target |
Inspiration
Novice |
Illusion | Target | Decreases the chances of an ally fleeing for 20 seconds |
Inspiring Touch
Novice |
Illusion | Touch | Decreases the chances of an ally fleeing for 30 seconds |
Leech Health
Apprentice |
Restoration | Touch | Transfers 10 points of Health from an enemy to the caster |
Legendary Dispel
Master |
Mysticism | Self | Dispels any magical effect |
Legendary Life Detection
Master |
Mysticism | Self | Detects creatures in a 120-foot radius for 2 minutes |
Legendary Magicka Drain
Master |
Destruction | Touch | Deals 120 points of temporary Magicka damage for 1 minute |
Legendary Soul Trap
Master |
Mysticism | Self | Captures dying creatures’ souls in a 20 foot radius, lasts 1 minute |
Legendary Spell Absorption
Master |
Mysticism | Self | 50% chance to convert a hostile spell into Magicka, lasts 45 seconds |
Legendary Spell Reflection
Master |
Mysticism | Self | 50% chance to reflect a spell on the caster for 45 seconds |
Lighten Load
Journeyman |
Alteration | Self | Allows the caster to carry 75 additional pounds for 5 minutes |
Lightning Ball
Expert |
Destruction | Target | Deals 40 points of shock damage over 2 seconds to all creatures in a 20-foot radius |
Lightning Blast
Expert |
Destruction | Target | Deals 70 points of shock damage to a single target |
Lightning Bolt
Journeyman |
Destruction | Target | Deals 35 points of shock damage to a single target |
Lightning Grasp
Journeyman |
Destruction | Touch | Deals 45 points of shock damage to a single target |
Lightning Shield
Journeyman |
Alteration | Self | Caster gains 30 points of armor and 30% resistance to shock for 30 seconds |
Lightning Storm
Master |
Destruction | Target | Deals 60 points of shock damage over 2 seconds to all creatures in a 20-foot radius |
Lightning Surge
Expert |
Destruction | Touch | Deals 80 points of shock damage to a single target |
Lightning Wall
Expert |
Alteration | Self | Caster gains 30 points of armor and 30% resistance to shock for 1 minute |
Magicka Drain
Apprentice |
Destruction | Touch | Deals 30 points of temporary Magicka damage for 30 seconds |
Major Dispel
Apprentice |
Mysticism | Self | 45% chance of dispelling a magical effect |
Major Enervation
Apprentice |
Destruction | Target | Deals 30 points of temporary Fatigue damage for 15 seconds |
Major Life Detection
Apprentice |
Mysticism | Self | Detects creatures in a 60-foot radius for 1 minute |
Major Respite
Apprentice |
Restoration | Self | Restores 80 points of Fatigue to the caster |
Major Wound
Apprentice |
Destruction | Target | Deals 15 points of temporary Health damage for 10 seconds |
Mesmerizing Grasp
Apprentice |
Illusion | Touch | Increases the Disposition of a character up to his/her 6th level for 30 seconds |
Minor Dispel
Novice |
Mysticism | Self | 75% chance of despelling a magical effect |
Minor Enervation
Novice |
Destruction | Target | Deals 15 points of temporary Fatigue damage for 15 seconds |
Minor Life Detection
Novice |
Mysticism | Self | Detects creatures in a 60-foot radius for 20 seconds |
Minor Magic Resistance
Journeyman |
Restoration | Self | Grants 10% Magic Resistance for 15 seconds |
Minor Respite
Novice |
Restoration | Self | Restores 15 points of Fatigue to the caster |
Minor Wound
Novice |
Destruction | Target | Deals 5 points of temporary Health damage for 10 seconds |
Moonlight
Apprentice |
Illusion | Self | Creates a 30 foot sphere of light around the caster for 2 minutes |
Movement Mastery
Master |
Mysticism | Self | Manipulates objects up to 40 feet away for 1 minute |
Mute
Expert |
Illusion | Touch | Silences all targets in a 15-foot radius for 15 seconds, preventing spellcasting |
Open Average Lock
Journeyman |
Alteration | Target | Automatically opens a lock of average difficulty |
Open Easy Lock
Apprentice |
Alteration | Target | Automatically opens a lock of easy difficulty |
Open Hard Lock
Expert |
Alteration | Target | Automatically opens a lock of hard difficulty |
Open Very Easy Lock
Novice |
Alteration | Target | Automatically opens a lock of very easy difficulty |
Oppressing Grasp
Expert |
Alteration | Touch | Increases the target’s Encumberance by 75 for 30 seconds |
Pacification
Apprentice |
Illusion | Target | Slightly reduces the aggression of a single target for 20 seconds |
Pack Mule
Expert |
Alteration | Self | Allows the caster to carry 150 additional pounds for 5 minutes |
Paralyze
Master |
Illusion | Touch | Paralyzes a single target for 10 seconds |
Protect
Novice |
Alteration | Self | Gain 5 points of armor for 30 seconds |
Protect Other
Novice |
Alteration | Touch | Target gains 10 points of armor for 20 seconds |
Psychic Motion
Journeyman |
Mysticism | Self | Manipulates objects up to 20 feet away for 30 seconds |
Rage
Apprentice |
Illusion | Target | Increases the aggression of a creature for 40 seconds |
Rebuke Undead
Journeyman |
Conjuration | Target | Increases the chance that an undead will flee for 30 seconds |
Remote Manipulation
Apprentice |
Mysticism | Self | Manipulates objects up to 10 feet away for 20 seconds |
Repulse Undead
Apprentice |
Conjuration | Target | Moderately increases the chance that an undead will flee for 30 seconds |
Restore Agility
Apprentice |
Restoration | Self | Heals 5 points of Agility damage |
Restore Endurance
Apprentice |
Restoration | Self | Heals 5 points of Endurance damage |
Restore Intelligence
Apprentice |
Restoration | Self | Heals 5 points of Intelligence damage |
Restore Luck
Apprentice |
Restoration | Self | Heals 5 points of Luck damage |
Restore Personality
Apprentice |
Restoration | Self | Heals 5 points of Personality damage |
Restore Speed
Apprentice |
Restoration | Self | Heals 5 points of Speed damage |
Restore Strength
Apprentice |
Restoration | Self | Heals 5 points of Strength damage |
Restore Willpower
Apprentice |
Restoration | Self | Heals 5 points of Willpower damage |
Scorching Blow
Expert |
Destruction | Touch | Deals 80 points of fire damage to a single target |
Sea Stride
Apprentice |
Alteration | Self | Walk on water for 30 seconds |
Searing Grasp
Journeyman |
Destruction | Touch | Deals 45 points of fire damage to a single target |
Seductive Charm
Apprentice |
Illusion | Target | Increases the Disposition of a character up to his/her 6th level for 30 seconds |
Serenity
Novice |
Illusion | Target | Slightly reduces the aggression of a single target for 10 seconds |
Sever Magicka
Apprentice |
Destruction | Target | Deals 40 points of Magicka damage to a single target |
Shadow
Expert |
Illusion | Self | Conceals the caster by 50% for 30 seconds |
Shadow Shape
Journeyman |
Illusion | Self | Renders the caster invisible for 30 seconds, effect will end if the caster attacks |
Shield
Expert |
Alteration | Self | Gain 40 points of armor for 30 seconds |
Shock
Apprentice |
Destruction | Target | Deals 20 points of shock damage to a single target |
Shocking Burst
Journeyman |
Destruction | Target | Deals 30 points of shock damage over 2 seconds to all creatures in a 20-foot radius |
Shocking Touch
Novice |
Destruction | Touch | Deals 10 points of shock damage to a single target |
Silence
Master |
Illusion | Target | Silences a single target for 10 seconds, preventing spellcasting |
Snowball
Novice |
Destruction | Target | Deals 10 points of frost damage to a single target |
Soothing Touch
Novice |
Illusion | Touch | Slightly reduces the aggression of a single target for 15 seconds |
Soul Trap
Apprentice |
Mysticism | Self | Captures a dying creature’s soul, lasts 20 seconds |
Spark
Novice |
Destruction | Target | Deals 10 points of shock damage to a single target |
Spectral Form
Master |
Illusion | Self | Renders the caster invisible for 2 minutes, effect will end if the caster attacks |
Spell Absorption
Journeyman |
Mysticism | Self | 25% chance to convert a hostile spell into Magicka lasts 20 seconds |
Starlight
Novice |
Illusion | Self | Creates a 20-foot sphere of light around the caster for 1 minute |
Summon Clannfear
Expert |
Conjuration | Self | Summons a Clannfear to fight for the caster for 45 seconds |
Summon Daedroth
Expert |
Conjuration | Self | Summons a Daedroth to fight for the caster for 30 seconds |
Summon Dremora
Journeyman |
Conjuration | Self | Summons a Dremora to fight for the caster for 20 seconds |
Summon Dremora Lord
Master |
Conjuration | Self | Summons a Dremora Lord to fight for the caster for 35 seconds |
Summon Faded Wraith
Expert |
Conjuration | Self | Summons a Faded Wraith to fight for the caster for 40 seconds |
Summon Flame Atronach
Journeyman |
Conjuration | Self | Summons a Flame Atronach to fight for the caster for 30 seconds |
Summon Frost Atronach
Expert |
Conjuration | Self | Summons a Frost Atronach to fight for the caster for 35 seconds |
Summon Ghost
Apprentice |
Conjuration | Self | Summons a Ghost to fight for the caster for 25 seconds |
Summon Gloom Wraith
Master |
Conjuration | Self | Summons a Gloom Wraith to fight for the caster for 25 seconds |
Summon Headless Zombie
Journeyman |
Conjuration | Self | Summons a Headless Zombie to fight for the caster for 25 seconds |
Summon Lich
Master |
Conjuration | Self | Summons a Lich to fight for the caster for 20 seconds |
Summon Scamp
Apprentice |
Conjuration | Self | Summons a Scamp to fight for the caster for 20 seconds |
Summon Skeleton
Apprentice |
Conjuration | Self | Summons a Skeleton to fight for the caster for 40 seconds |
Summon Skeleton Champion
Expert |
Conjuration | Self | Summons a Skeleton Champion to fight for the caster for 40 seconds |
Summon Skeleton Guardian
Journeyman |
Conjuration | Self | Summons a Skeleton Guardian to fight for the caster for 50 seconds |
Summon Skeleton Hero
Expert |
Conjuration | Self | Summons a Skeleton Hero to fight for the caster for 25 seconds |
Summon Spider Daedra
Expert |
Conjuration | Self | Summons a Spider Daedra to fight for the caster for 20 seconds |
Summon Storm Atronach
Master |
Conjuration | Self | Summons a Storm Atronach to fight for the caster for 40 seconds |
Summon Xivilai
Master |
Conjuration | Self | Summons a Xivilai to fight for the caster for 30 seconds |
Summon Zombie
Apprentice |
Conjuration | Self | Summons a Zombie to fight for the caster for 30 seconds |
Superior Convalescence
Expert |
Restoration | Target | Heals 80 points of Health damage over 4 seconds to target creature |
Superior Dispel
Expert |
Mysticism | Self | Very high chance to dispel any magical effect |
Superior Life Detection
Expert |
Mysticism | Self | Detects creatures in a 120-foot radius for 2 minutes |
Superior Magicka Drain
Expert |
Destruction | Touch | Deals 100 points of temporary Magicka damage for 30 seconds |
Superior Soul Trap
Expert |
Mysticism | Self | Captures dying creatures’ souls in a 10-foot radius, lasts 40 seconds |
Superior Spell Absorption
Expert |
Mysticism | Self | 35% chance to convert a hostile spell into Magicka, lasts 30 seconds |
Superior Spell Reflection
Expert |
Mysticism | Self | 30% chance to reflect a spell on the caster for 30 seconds |
Superior Wound
Expert |
Destruction | Target | Deals 50 points of temporary Health damage for 10 seconds |
Telekinesis
Expert |
Mysticism | Self | Manipulates objects up to 30 feet away for 45 seconds |
Terrifying Presence
Master |
Illusion | Target | Greatly increases the chances of a creature fleeing for 30 seconds |
Torchlight
Expert |
Illusion | Self | Creates a 50-foot sphere of light around the caster for 4 minutes |
Touch of Fear
Apprentice |
Illusion | Touch | Increases the chances of a creature fleeing for 20 seconds |
Touch of Frenzy
Novice |
Illusion | Touch | Increases the aggression of a creature for 30 seconds |
Touch of Rage
Apprentice |
Illusion | Touch | Increases the aggression of a creature for 30 seconds |
Turn Undead
Novice |
Conjuration | Target | Slightly increases the chance that an undead will flee for 30 seconds |
Voice of Dread
Journeyman |
Illusion | Target | Increases the chances of a creature fleeing for 20 seconds |
Voice of Rapture
Journeyman |
Illusion | Target | Increases the Disposition of a character up to his/her 9th level for 30 seconds |
Water Breathing
Apprentice |
Alteration | Self | Breathe underwater for 30 seconds |
Weakness to Fire
Apprentice |
Destruction | Target | Target is inflicted with a 25% weakness to fire for 30 seconds |
Weakness to Frost
Apprentice |
Destruction | Target | Target is inflicted with a 25% weakness to frost for 30 seconds |
Weakness to Magicka
Journeyman |
Destruction | Target | Target is inflicted with a 25% weakness to all Magicka for 30 seconds |
Weakness to Poison
Apprentice |
Destruction | Target | Target is inflicted with a 25% weakness to poison effects for 30 seconds |
Weakness to Shock
Apprentice |
Destruction | Target | Target is inflicted with a 25% weakness to shock for 30 seconds |
Weight of the World
Expert |
Alteration | Target | Increases the target’s Encumberance by 60 for 30 seconds |
Winter’s Grasp
Journeyman |
Destruction | Touch | Deals 15 points of frost damage to a single target |
Withering Bolt
Expert |
Destruction | Target | Deals 40 points of Health damage to a single target |
Withering Touch
Journeyman |
Destruction | Touch | Deals 30 points of Health damage to a single target |
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