Supergiant Games’ Hades was a grand success, and its sequel, Hades 2, is looking to be going on the same path. The San Francisco-based indie studio released its latest entry into the Hades series as an early access title on May 6, 2024, to wide critical praise. The game, despite being in early access, is even more polished and packed with more content than Hades. Now, since Hades 2 happens to be such a fresh release, there are certain things about it that players really want to know about. And one such thing is about whether Hades 2 is graphics intensive or not.
The player numbers for Hades 2 are very solid. At the time of publishing this, the game had a 24-hour peak player count of about 54K players. Its popularity continues to skyrocket by the day, resulting in a ton of new players also joining in on the fun. So, it’s only evident that certain fans would want to know whether the game is graphics-intensive or not. So, without much further ado, let’s go ahead and find out.
Is Hades 2 graphics intensive?
Hades 2 for all intents and purposes isn’t really graphics intensive. This has been the case too with past Supergiant titles like Bastion, Transistor, Pyre, and, of course – Hades. But let’s dive into why Hades II isn’t graphics intensive a bit more.
Both Hades and Hades II are isometric rouge-like dungeon crawlers and as such don’t necessitate you to have a high-spec build to run the game. Roguelikes in general have a pretty low bar when it comes to build requirements. Take any game in the genre. Be it Enter the Gungeon, Dead Cells, The Binding of Isaac, or other games, after you take a look at their system requirements, you will see that their system requirements are much less compared to games of other genres like FPS or RTS.
Here are the minimum system requirements for Hades II.
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Dual Core 2.4 GHz
- Memory: 8 GB RAM
- Graphics: GeForce GTX 950, Radeon R7 360, or Intel HD Graphics 630
- Storage: 10 GB available space
The GTX 950 and R7 360 are quite old GPUs, released way back in 2015. And both are very capable of running Hades II on and above 60 FPS consistently, as evidenced by a few videos (1,2) available online. Supergiant does an excellent job when it comes to optimization, which is also another major factor why their games can run on hardware like the Nintendo Switch.
In conclusion, it’s safe to say that Hades 2 isn’t a graphic-intensive game. And any technical issues it currently might have, we are sure that by the time Version 1.0 releases later on, all those issues will be ironed out.
Well, that’s our take on whether Hades II is a graphic intensive game. You can also take a quick look here if you want to know whether Homeworld 3 supports ultrawide and super-ultrawide. And for more content like this, keep following Android Gram. Also read: Arena Breakout Infinite crashing & freezing issues troubling players: Is there any fix yet