As you might already know, there are a total of twelve classes in Super People. Each features their own set of powerful perks scheduled to be unlocked at different levels. At the beginning of a game, you will be assigned any random class out of the total twelve. You can spend in-game currency or gold to change your class. You buy in-game gold in Super People – playing and winning games will help you earn a lot of it. Wondering what class to choose in the game? Below, you will find the entire list of classes available in Super People and comprehensive information regarding their passive, red, green, blue, and ultimate perks. We hope you find this article useful.
Super People game All Classes Guide & details
1) Nuclear
Love attacking your enemies with explosives? Try the Nuclear class of Super People. Under passive stats, a Nuclear class enjoys extra Weapon Damage (50%) and 160 HP at level 27. Check out the Nuclear perk stats –
Red Perks
Level
Perk 1 – Specialized Weapon Damage boost effect
1
+10% (AR)
2
+20% (AR)
3
+30% (AR)
Level
Perk 2 – Hip Fire Accuracy effect
1
+10%
2
+15%
3
+20%
Level
Perk 3 – Reduced RPG cooldown time
1
5 min
2
2 min 30 secs
3
1 min
Green Perks
Level
Perk 1 – Damage increases in a rocky terrain
1
+5%
2
+7%
3
+10%
Level
Perk 2 – Recovers HP quicker or movement speed boost
1
Recovers 5 HP over a period of time after consuming an Energy Bar
2
Recovers 10 HP over a period of time after consuming an Energy Bar
3
Movement Speed +50% when downed
Level
Perk 3 – Weave automatically or reduced incoming damage
1
Weave automatically when standing or crouching
2
Incoming damage reduces by 20% while using Meds or Energy Bars
3
Incoming damage reduces by 20% while using Weaving
Blue Perks
Level
Perk 1 – Upgrades Molotov Cocktail into Fire Wall/Increases Fire Wall duration
1
Upgrades Molotov Cocktail into Fire Wall. Gain 2x Molotov.
2
+50% Fire Wall Duration
3
+100% Fire Wall Duration
Level
Perk 2 – Shooter Location Detector
1
Within a 50 meters radius
2
Within a 100 meters radius
3
Within a 150 meters radius
Level
Perk 3 – Movement speed boost while empty-handed
1
+10%
2
15%
3
20%
Ultimate Perk (Unlocked at level 10)
A Nuclear class can drop tactical nukes at level 10 (cooldown is 5 minutes).
2) Teleporter
If the concept of teleportation sounds interesting to you, choose to become the ultimate Teleporter in Super People. A Teleporter’s passive stats include extra Weapon Damage (50%) and 160 HP at level 27. Check out the perk stats of a Teleporter –
Red Perks
Level
Perk 1 – Specialized Weapon Damage boost effect
1
+10% (AR)
2
+20% (AR)
3
+30% (AR)
Level
Perk 2 – Semi-Auto Guns will have decreased recoil + Increased damage
Perk 3 – HP boost and a faster saving time for downed teammate
1
Increased player and teammates’ HP if energy bar used
2
Temporary HP +100%
3
+50% faster saving time for a downed teammate
Blue Perks
Level
Perk 1 – Front damage reduced while in ADS (2x Scope or Above)
1
-5%
2
-10%
3
-15%
Level
Perk 2 – Movement Speed/HP boost upon hit
1
+3% movement speed
2
+20 HP for 5 seconds when being hit (cooldown is 10 seconds)
3
+10% movement speed for 5 seconds when being hit (cooldown is 10 seconds)
Level
Perk 3 – Capsules/Energy Bars/HP Restore Items Use Time
1
-30% Capsules Use Time
2
-30% Energy Bars Use Time
3
-30% HP Restore Items Use Time
Ultimate Perk (Unlocked at level 10)
You can teleport to a specific spot in range (cooldown time is 120 seconds)
3) Firearms expert
Use a forcefield to slow your enemies down as you wipe them out clean in Super People. A Firearms Expert’s passive stats include +50% damage (all weapons), +20% movement+parkour speed and 180 Health at level 27.
Red Perks
Level
Perk 1 – Specialized Weapon Damage boost effect
1
+10% (AR)
2
+20% (AR)
3
+30% (AR)
Level
Perk 2 – Increased SMG damage
1
+10%
2
+15%
3
+20%
Level
Perk 3 – Leaning Angle/Speed
1
+70% Leaning Angle and Speed
2
+20% Defense when leaning
3
+20% Damage when Leaning
Green Perks
Level
Perk 1 – Increased damage when equipping two weapons of the same type
1
+10%
2
+15%
3
+20%
Level
Perk 2 – Reduced Headshot Damage
1
-90% Headshot Damage (cooldown is 180 seconds)
2
-90% Headshot Damage (cooldown is 120 seconds)
3
-90% Headshot Damage (cooldown is 60 seconds)
Level
Perk 3 – Trajectory of bullets fired by the enemy is now visible
Perk 2 – Movement speed boost while ADS and shoulder-aiming
1
+30% Movement speed boost while ADS and shoulder-aiming
2
+60% Movement speed boost while ADS and shoulder-aiming
3
+120% Movement speed boost while ADS and shoulder-aiming
Level
Perk 3 – Reduced Reload Speed for special weapon/Increased Magazine Capacity for all weapons
1
-50% reload speed for special weapon, +10% Mag capacity for all weapons
2
+20% Mag capacity for all weapons
3
+30% Mag capacity for all weapons
Ultimate Perk (unlocked at level 10)
You can slowdown all your enemies within a certain range, but your movement speed will remain unaffected (cooldown is 60 seconds).
4) Marine
Want to be a Marine in Super People? Enjoy +50% damage (all weapons), +20% movement+parkour speed and 160 Health at level 27 with the Marine class. Check out the other perks –
Red Perks
Level
Perk 1 – Specialized Weapon Damage boost effect
1
+10% (AR)
2
+20% (AR)
3
+30% (AR)
Level
Perk 2 – Aquire attachable C4/Increased C4 damage
1
Acquire an Attachable C4 (Cooldown is 60 seconds)
2
+25% C4 Damage (Cooldown is 45 seconds)
3
+50% C4 Damage (Cooldown is 30 seconds)
Level
Perk 3 – Increased damage with a silencer attached
1
+10%
2
+15%
3
+20%
Green Perks
Level
Perk 1 – Deal extra damage while in water or Fog of War
1
+5% extra damage plus you can crouch or prone in water
2
+7% extra damage
3
+10% extra damage
Level
Perk 2 – Increased damage when firing at an upward angle
1
+10%
2
+20%
3
+30%
Level
Perk 3 – Aquire a ghillie suit/reduced damage received while swimming
1
Aquire a half ghillie suit (wetland)
2
-30% damage while swimming
3
-50% damage while swimming
Blue Perks
Level
Perk 1 – Run in shallow water, swimming speed and hold breath boost
1
You can run in shallow water without any Movement Speed penalties.
2
+50% Swimming Speed and Hold Breath Duration
3
+100% Swimming Speed and Hold Breath Duration
Level
Perk 2 – various
1
-50% Noise when moving in shallow water and within Fog of War.
2
Increased HP for 1min after exiting shallow water & Fog of War (cooldown is 15 seconds)
3
Increased Movement Speed for 1min after exiting shallow water & Fog of War (cooldown is 15 seconds)
Level
Perk 3 – various
1
+20% HP Restore Item & Energy Bar use speed
2
+20% Casting speed & Defense while restoring teammates’s HP or Reviving
3
+20 HP and +20% Movement Speed for 10 seconds after restoring teammates’s HP or Reviving
Ultimate Perk (unlocked at level 10)
Create a fog barrier around you to hide from your enemies (cooldown is 90 seconds).
5) Driver
Being a Driver can save you some serious damage from throwables. Along with that, you get to harbour the power of vehicles in Super People. Passive stats include +50% damage (all weapons), +20% movement+parkour speed and 200 Health at level 27.
Red Perks
Level
Perk 1 – Specialized Weapon Damage boost effect
1
+10% (AR)
2
+20% (AR)
3
+30% (AR)
Level
Perk 2 – Aim Assist/Increased Weapon Damage
1
Bullets that are slightly off target will automatically direct towards the enemy
2
+10% Weapon Damage
3
+20% Weapon Damage
Level
Perk 3 – Increased Accuracy and Damage while shooting from a vehicle
1
+50% Accuracy when shooting from a vehicle
2
+5% Damage when shooting from a vehicle
3
+10% Damage when shooting from a vehicle
Green Perks
Level
Perk 1 – Increased damage/defense while behind or inside a vehicle
1
+5%
2
+7%
3
+10%
Level
Perk 2 – Reduced Damage received from different weaponry
1
-100% damage received from vehicle collisions and explosions
2
-50% damage received from Tactical Nukes
3
-50% damage received from Granades, RPGs, C4 and Air Strikes
Level
Perk 3 – Increased max HP and defense while in a vehicle
1
+10 Maximum HP and +10% Defense
2
+25 Maximum HP and +25% Defense
3
+40 Maximum HP and +20% Defense
Blue Perks
Level
Perk 1 – various
1
Nitro Jump while driving by pressing “G” key
2
+30% increase in effectiveness of vehicle speed boosters
3
Detonate a vehicle by pressing “G” key after dismounting
Level
Perk 2 – various
1
Summon a nearby unattended vehicle once
2
Dismount quickly from Vehicles with a dodge roll
3
+20 HP for 5 Seconds after you dismount from a vehicle
Level
Perk 3 – Detecting vehicles and enemies using special items
1
Detect nearby vehicles (cooldown is 15 seconds)
2
Detect nearby enemies who have used Capsules or Crafted items
3
Detect nearby enemies who have used Super-jump or Teleported
Ultimate Perk (unlocked at level 10)
You can summon a monster truck with extremely high durability (cooldown is 120 seconds).
6) Shotgun Master
Shotguns are lethal even without upgradation. Become the ultimate Shotgun Master in Super People and enjoy the power of upgraded shotguns and increased damage. Passive stats include +50% damage (all weapons), +20% movement+parkour speed and 180 Health at level 27.
Red Perks
Level
Perk 1 – Specialized Weapon Damage boost effect
1
+5% (SG) and +10% (SMG)
2
+7% (SG) and +15% (SMG)
3
+10% (SG) and +20% (SMG)
Level
Perk 2 – Increased Shotgun Fire Rate and Reload Speed:
1
+20%
2
+30%
3
+40%
Level
Perk 3 – Increased DMR Damage
1
+10%
2
+15%
3
+20%
Green Perks
Level
Perk 1 – Increased HP
1
+10 HP
2
+15 HP
3
+20 HP
Level
Perk 2 – various
1
Upgrades Flashbangs into Impact Grenades(Damage and Knockback Effect)
2
+20% Impact Grenade explosion radius
3
Increase the number of Impact Grenades thrown by 1
Level
Perk 3 – Decreased Incoming AR Damage
1
-10%
2
-20%
3
-30%
Blue Perks
Level
Perk 1 – Higher Jump (cooldown is 20 seconds for all three)
1
Press “G” key to jump up to 2 stories high
2
Press “G” key to jump up to 4 stories high
3
Press “G” key to jump and scale tall cliffs
Level
Perk 2 – various
1
Increase in accuracy while jump shooting
2
+50% in movement speed while moving on slopes
3
No more landing motion, increased HP for 3 seconds upon landing (cooldown is 10 seconds)
Level
Perk 3 – Knocks back
1
Knocks back enemies upon landing a hit (Cannot stack, 2 sec Immunity)
2
+25% Knockback Distance
3
+50% Knockback Distance
Ultimate Perk (unlocked at level 10)
Each shotgun round will become as lethally damaging as a Tank.
7) Seeker
Seekers are known for hunting down helpless preys with their high damage rate and speedy movements. Passive stats include +50% damage (all weapons), +20% movement+parkour speed and 160 Health at level 27.
+70% Increased Leaning Angle and Speed when leaning to the right
2
+20% Increased Defense when leaning to the right
3
+20% Increased Damage when leaning to the right
Level
Perk 3 – Increased damage and defense near a storm
1
up to +10%
2
up to +15%
3
up to +20%
Green Perks
Level
Perk 1 – Increased damage while taking cover behind trees or in a rocky terrain
1
+5%
2
+7%
3
+10%
Level
Perk 2 – Throwables
1
Visible trajectory of Enemy Throwables
2
-25% Damage received from Throwables
3
-50% Damage received from Throwables
Level
Perk 3 – Locate a single enemy closest to you within a 50 m radius
1
Cooldown is 60 seconds
2
Cooldown is 50 seconds
3
Cooldown is 40 seconds
Blue Perks
Level
Perk 1 – Locate enemies that landed at your landing zone for 5 minutes
1
Locates enemies that have landed near your own landing zone for 5 minutes
2
+5% Movement Speed
3
+10% Movement Speed
Level
Perk 2 – Heartbeat Sensor
1
Aquire a Heartbeat Sensor in Slot 4
2
+10 m Heartbeat Sensor detection range
3
+20 m Heartbeat Sensor detection range
Level
Perk 3 – Traps
1
Upgrades Molotov Cocktails into Molotov Traps (when triggered by enemy)
2
Maximum of 3 Deployable Traps and +1 m Trigger Radius
3
Maximum of 5 Deployable Traps and +2 m Trigger Radius
Ultimate Perk (unlocked at level 10)
You can perform three quick slides during a 8 seconds duration (cooldown is 60 seconds).
8) SWAT
Be the ultimate SWAT class in Super People which gives you to power to breach buildings easily and lets you block enemy vision. Passive stats include +50% damage (all weapons), +20% movement+parkour speed and 160 Health at level 27.
Red Perks
Level
Perk 1 – Specialized Weapon Damage boost effect
1
+10% (SMG)
2
+15% (SMG)
3
+20% (SMG)
Level
Perk 2 – Breaking through doors/windows
1
Deploys a smoke screen and inflicts 40 damage upon breaking through a door/window
2
+20% Movement Speed and damage increase for 5 secs upon breaking through doors/windows
3
+25 HP increased for 5 sec upon breaking through doors/windows
Level
Perk 3 – Impair Hearing effect
1
Grenades now inflict Impair Hearing effect
2
+1.5m Impair Hearing effect radius
3
+3m Impair Hearing effect radius
Green Perks
Level
Perk 1 – Increased damage while taking cover behind fences
1
+5%
2
+7%
3
+10%
Level
Perk 2 – Reduced Damage
1
-15% Damage from sources within 25 meters (-25% from all Shotguns)
2
-25% Damage from sources within 25 meters (-25% from all Shotguns)
3
-35% Damage from sources within 25 meters (-25% from all Shotguns)
Level
Perk 3 – Parkour and Ledge Climbing
1
Reduction in noise while breaking through a window using Parkour
2
+30% Speed in Parkour and Ledge Climbing
3
Increased in HP +30 for 10 seconds upon using Parkour
Blue Perks
Level
Perk 1 – Increase in Damage upon being hit
1
Damage increased by +5% for 5 seconds
2
Damage increased by +10% for 5 seconds
3
Damage increased by +20% for 5 seconds
Level
Perk 2 – Accuracy, Fire Rate, Reload Speed boost
1
+15% increase in Accuracy while hip-firing and shoulder firing
2
+15% in Fire Rate
3
+15% increase in Reload Speed
Level
Perk 3 – Movement Speed
1
+2% increase in Movement Speed
2
+4% increase in Movement Speed
3
+30% increase in Movement Speed on ladders and stairs
Ultimate Perk (unlocked at level 10)
You can create a dome-shaped field barrier that instantly blocks your enemies’ sight (cooldown is 90 seconds).
9) Sniper
As the name suggests, pick up your favorite sniper in Super People’s battlegrounds to enjoy increased damage and perks. Passive stats include +50% damage (all weapons), +20% movement+parkour speed and 180 Health at level 27.
Red Perks
Level
Perk 1 – Increase in damage while ADS
1
+20% for 1 second while ADS
2
+30% for 1 second while ADS
3
+40% for 1 second while ADS
Level
Perk 2 – Specialized Weapon Damage boost effect
1
+20% (Sniper Rifle)
2
+30% (Sniper Rifle)
3
+40% (Sniper Rifle)
Level
Perk 3 – Increase in AR Damage
1
+10%
2
+15%
3
+20%
Green Perks
Level
Perk 1 – Ghillie Suit and HP
1
Acquired a Half Ghillie Suit (Grassland)
2
+10 HP
3
+20 HP
Level
Perk 2 – Air Strikes
1
Press the “G” key to call down an Air Strike within a range of 100m (cooldown of 1 minute)
2
Call down an Air Strike within a range of 200m (cooldown of 50 seconds)
3
Call down an Air Strike within a range of 400m (cooldown of 40 seconds)
Level
Perk 3 – Traps
1
Flashbangs upgraded to Booby Traps (triggered by enemies)
2
Maximum of 3 Deployable Traps and +1 m Trigger Radius
3
Maximum of 5 Deployable Traps and +2 m Trigger Radius
Blue Perks
Level
Perk 1 – Reduction in Footstep noise
1
-35% Footstep Noise when walking (Press CTRL key while walking)
2
-35% Footstep Noise when running
3
-35% Overall Noise by your character
Level
Perk 2 – Increased Movement Speed when crouching/crawling
1
+10%
2
+20%
3
+30%
Level
Perk 3 – Amplifier
1
Aquire an Amplifier in Slot 4
2
Increased Amplifier Search Radius by +12m
3
Increased Amplifier Search Radius by +30m
Ultimate Perk (unlocked at level 10)
Your Sniper/DMR round will deal +50% increased damage every 10 seconds. This perk will also increase Sniper/DMR reload speed and rate of fire.
10) Strike Force
Featuring high speeds, a Strike Force class of Super People can easily eliminate enemies with high damage and defense capabilities. Passive stats include +50% damage (all weapons), +27% movement+parkour speed and 180 Health at level 27.
Red Perks
Level
Perk 1 – Specialized Weapon Damage boost effect
1
+10% (SMG)
2
+15% (SMG)
3
+20% (SMG)
Level
Perk 1 – Fire Rate and Magazine Capacity boost
1
+5%
2
+10%
3
+15%
Level
Perk 3 – Bleeding Effect + Accuracy boost
1
Mild Bleeding effect and +10% Accuracy
2
Moderate Bleeding effect and +15% Accuracy
3
Severe Bleeding effect and +20% Accuracy
Green Perks
Level
Perk 1 – Bulletproof Shield
1
Bulletproof Shield created immediately after being hit (cooldown is 10 minutes)
2
+50 HP of Bulletproof Shield and cooldown reduced to 5 minutes
3
+100 HP of Bulletproof Shield and cooldown reduced to 1 minute
Level
Perk 2 – Reduced damage from attacks beyond 120 meters
1
-8%
2
-16%
3
-24%
Level
Perk 3 – Increased damage and defense while running
1
up to 5%
2
up to 10%
3
up to 15%
Blue Perks
Level
Perk 1 – Air Walk and Jump Shooting
1
+50% Air Walk duration. No fall damage.
2
Increased accuracy of jump shooting
3
Increased Air Walk and Jump Speed, Improved Jump Shoot Crosshair stability
Level
Perk 2 – Increased Movement Speed
1
+3% Movement Speed, Unlocks slide ability (Crouch button)
2
+5% Movement Speed
3
+7% Movement Speed
Level
Perk 3 – Movement Speed boost while Shouder-aiming and ADS
1
+30%
2
+60%
3
+120%
Ultimate Perk (unlocked at level 10)
You will unlock a +200% Movement Speed boost for 5 seconds (cooldown is 70 seconds).
11) Gattling Soldier
Tired of weapon magazines running out? Try the Gattling Soldier class in Super People which boosts your magazine capacity and also unlocks the Gattling Gun, a special weapon. Passive Stats include +50% damage (all weapons), +27% movement+parkour speed and 180 Health at level 27.
Red Perks
Level
Perk 1 – Aquire a Gattling Gun and increased damage
1
Aquire a Gattling Gun at Slot 4
2
+20% Gattling Gun damage
3
+40% Gattling Gun damage
Level
Perk 2 – Specialized Weapon Damage boost effect
1
+10%
2
+20%
3
+30%
Level
Perk 3 – Magazine Capacity boost
1
+30% (AR and Gattling Gun)
2
+60% (AR and Gattling Gun)
3
+100% (AR and Gattling Gun)
Green Perks
Level
Perk 1 – Damage reduced when received from front
1
-5%
2
-10%
3
-15%
Level
Perk 2 – Trajectory of bullets visible + Additional HP
1
Trajectory of bullets fired by the enemy is now visible
2
+10 HP
3
+20 HP
Level
Perk 3 – Increased damage and defense while running
1
+30 HP for 3 seconds after doing a Dodge Roll (cooldown is 20 seconds)
2
+30 HP for 3 seconds after doing a Dodge Roll (cooldown is 15 seconds)
3
+30 HP for 3 seconds after doing a Dodge Roll (cooldown is 10 seconds)
Blue Perks
Level
Perk 1 – Aim Assist + Inventory Capacity
1
Bullets will bend slightly towards the enemy
2
+30 Inventory Capacity
3
+60 Inventory Capacity
Level
Perk 2 – Increased Damage for 5 seconds
1
+5% for 5 seconds upon hit
2
+10% for 5 seconds upon hit
3
+20% for 5 seconds upon hit
Level
Perk 3 – Slide Ability and Movement Speed boost
1
+3% Movement Speed Boost, Unlock slide ability
2
+5% Movement Speed Boost
3
+7% Movement Speed Boost
Ultimate Perk (unlocked at level 10)
The magazine capacity of your gattling gun increases. You can create an area of flames with the explosive rounds. Using the gattling gun will also increase your defense. (no cooldown).
12) Gas Soldier
Make toxic grenades your ultimate weapon with the Gas Soldier class in Super People. Passive stats include +50% damage (all weapons), +23% movement+parkour speed and 160 Health at level 27.