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Home Games

Super People game All Classes Guide, Perks, Levels & details

by Sharmila Ganguly
18th December 2021
in Games, News
0
Super People

As you might already know, there are a total of twelve classes in Super People. Each features their own set of powerful perks scheduled to be unlocked at different levels. At the beginning of a game, you will be assigned any random class out of the total twelve. You can spend in-game currency or gold to change your class. You buy in-game gold in Super People – playing and winning games will help you earn a lot of it. Wondering what class to choose in the game? Below, you will find the entire list of classes available in Super People and comprehensive information regarding their passive, red, green, blue, and ultimate perks. We hope you find this article useful.

Super People game All Classes Guide & details

Super People

1) Nuclear

Love attacking your enemies with explosives? Try the Nuclear class of Super People. Under passive stats, a Nuclear class enjoys extra Weapon Damage (50%) and 160 HP at level 27. Check out the Nuclear perk stats –

Red Perks

Level Perk 1 – Specialized Weapon Damage boost effect
1  +10% (AR)
2  +20% (AR)
3  +30% (AR)

 

Level Perk 2 – Hip Fire Accuracy effect
1  +10%
2  +15%
3  +20%
Level Perk 3 – Reduced RPG cooldown time
1  5 min
2  2 min 30 secs
3  1 min

Green Perks

Level Perk 1 – Damage increases in a rocky terrain
1  +5%
2  +7%
3  +10%
Level Perk 2 – Recovers HP quicker or movement speed boost
1 Recovers 5 HP over a period of time after consuming an Energy Bar
2 Recovers 10 HP over a period of time after consuming an Energy Bar
3 Movement Speed +50% when downed
Level Perk 3 – Weave automatically or reduced incoming damage
1 Weave automatically when standing or crouching
2 Incoming damage reduces by 20% while using Meds or Energy Bars
3 Incoming damage reduces by 20% while using Weaving

Blue Perks

Level Perk 1 – Upgrades Molotov Cocktail into Fire Wall/Increases Fire Wall duration
1 Upgrades Molotov Cocktail into Fire Wall. Gain 2x Molotov.
2 +50% Fire Wall Duration
3  +100% Fire Wall Duration
Level Perk 2 – Shooter Location Detector
1 Within a 50 meters radius
2 Within a 100 meters radius
3 Within a 150 meters radius
Level Perk 3 – Movement speed boost while empty-handed
1 +10%
2 15%
3 20%

Ultimate Perk (Unlocked at level 10)

A Nuclear class can drop tactical nukes at level 10 (cooldown is 5 minutes).

2) Teleporter

If the concept of teleportation sounds interesting to you, choose to become the ultimate Teleporter in Super People. A Teleporter’s passive stats include extra Weapon Damage (50%) and 160 HP at level 27. Check out the perk stats of a Teleporter –

Red Perks

Level Perk 1 – Specialized Weapon Damage boost effect
1  +10% (AR)
2  +20% (AR)
3  +30% (AR)
Level Perk 2 – Semi-Auto Guns will have decreased recoil + Increased damage
1 +10% damage
2 +15% damage
3 +20% damage
Level Perk 3 – Reusable Tomhawk with improved stats (accuracy, damage, cooldown)
1 Increases Accuracy, Cooldown is 1 min
2  +15% damage, Cooldown is 30 seconds
3  +30% damage, Cooldown is 20 seconds

Green Perks

Level Perk 1 -Lesser headshot damage received 
1  -10%
2  -20%
3  -30%
Level Perk 2 – Crouch/Prone Movement Speed boost
1  +10%
2  +20%
3  +30%
Level Perk 3 – HP boost and a faster saving time for downed teammate
1 Increased player and teammates’ HP if energy bar used
2  Temporary HP +100%
3 +50% faster saving time for a downed teammate

Blue Perks

Level Perk 1 – Front damage reduced while in ADS (2x Scope or Above)
1 -5%
2  -10%
3 -15%
Level Perk 2 – Movement Speed/HP boost upon hit
1 +3% movement speed
2  +20 HP for 5 seconds when being hit (cooldown is 10 seconds)
3 +10% movement speed for 5 seconds when being hit (cooldown is 10 seconds)
Level Perk 3 – Capsules/Energy Bars/HP Restore Items Use Time
1 -30% Capsules Use Time
2 -30% Energy Bars Use Time
3 -30% HP Restore Items Use Time

Ultimate Perk (Unlocked at level 10)

You can teleport to a specific spot in range (cooldown time is 120 seconds)

3) Firearms expert

Use a forcefield to slow your enemies down as you wipe them out clean in Super People. A Firearms Expert’s passive stats include +50% damage (all weapons), +20% movement+parkour speed and 180 Health at level 27.

Red Perks

Level Perk 1 – Specialized Weapon Damage boost effect
1  +10% (AR)
2  +20% (AR)
3  +30% (AR)
Level Perk 2 – Increased SMG damage
1 +10%
2 +15%
3 +20%
Level Perk 3 – Leaning Angle/Speed
1 +70% Leaning Angle and Speed
2 +20% Defense when leaning
3 +20% Damage when Leaning

Green Perks

Level Perk 1 – Increased damage when equipping two weapons of the same type
1 +10%
2 +15%
3 +20%
Level Perk 2 – Reduced Headshot Damage
1 -90% Headshot Damage (cooldown is 180 seconds)
2 -90% Headshot Damage (cooldown is 120 seconds)
3 -90% Headshot Damage (cooldown is 60 seconds)
Level Perk 3 – Trajectory of bullets fired by the enemy is now visible
1 Visible trajectory of bullets fired by the enemy
2 +10 HP
3 +20 HP

Blue Perks

Level Perk 1 – Weapon Switch/ADS Speed boost, ADS when switching weapons
1 +50% Weapon Switch and ADS Speed
2 +80% Weapon Switch and ADS Speed
3 You can continue with ADS while switching weapons
Level Perk 2 – Movement speed boost while ADS and shoulder-aiming
1 +30% Movement speed boost while ADS and shoulder-aiming
2 +60% Movement speed boost while ADS and shoulder-aiming
3 +120% Movement speed boost while ADS and shoulder-aiming
Level Perk 3 – Reduced Reload Speed for special weapon/Increased Magazine Capacity for all weapons
1 -50% reload speed for special weapon, +10% Mag capacity for all weapons
2 +20% Mag capacity for all weapons
3 +30% Mag capacity for all weapons

Ultimate Perk (unlocked at level 10)

You can slowdown all your enemies within a certain range, but your movement speed will remain unaffected (cooldown is 60 seconds).

4) Marine

Want to be a Marine in Super People? Enjoy +50% damage (all weapons), +20% movement+parkour speed and 160 Health at level 27 with the Marine class. Check out the other perks –

Red Perks

Level Perk 1 – Specialized Weapon Damage boost effect
1  +10% (AR)
2  +20% (AR)
3  +30% (AR)
Level Perk 2 – Aquire attachable C4/Increased C4 damage
1 Acquire an Attachable C4 (Cooldown is 60 seconds)
2 +25% C4 Damage (Cooldown is 45 seconds)
3 +50% C4 Damage (Cooldown is 30 seconds)
Level Perk 3 – Increased damage with a silencer attached
1 +10%
2 +15%
3 +20%

Green Perks

Level Perk 1 – Deal extra damage while in water or Fog of War
1 +5% extra damage plus you can crouch or prone in water
2 +7% extra damage
3 +10% extra damage
Level Perk 2 – Increased damage when firing at an upward angle
1 +10%
2 +20%
3 +30%
Level Perk 3 – Aquire a ghillie suit/reduced damage received while swimming
1 Aquire a half ghillie suit (wetland)
2 -30% damage while swimming
3 -50% damage while swimming

Blue Perks

Level Perk 1 – Run in shallow water, swimming speed and hold breath boost
1 You can run in shallow water without any Movement Speed penalties.
2 +50% Swimming Speed and Hold Breath Duration
3 +100% Swimming Speed and Hold Breath Duration
Level Perk 2 – various
1 -50% Noise when moving in shallow water and within Fog of War.
2 Increased HP for 1min after exiting shallow water & Fog of War (cooldown is 15 seconds)
3 Increased Movement Speed for 1min after exiting shallow water & Fog of War (cooldown is 15 seconds)
Level Perk 3 – various
1  +20% HP Restore Item & Energy Bar use speed
2 +20% Casting speed & Defense while restoring teammates’s HP or Reviving
3 +20 HP and +20% Movement Speed for 10 seconds after restoring teammates’s HP or Reviving

Ultimate Perk (unlocked at level 10)

Create a fog barrier around you to hide from your enemies (cooldown is 90 seconds).

5) Driver

Being a Driver can save you some serious damage from throwables. Along with that, you get to harbour the power of vehicles in Super People. Passive stats include +50% damage (all weapons), +20% movement+parkour speed and 200 Health at level 27.

Red Perks

Level Perk 1 – Specialized Weapon Damage boost effect
1  +10% (AR)
2  +20% (AR)
3  +30% (AR)
Level Perk 2 – Aim Assist/Increased Weapon Damage
1 Bullets that are slightly off target will automatically direct towards the enemy
2 +10% Weapon Damage
3 +20% Weapon Damage
Level Perk 3 – Increased Accuracy and Damage while shooting from a vehicle
1 +50% Accuracy when shooting from a vehicle
2 +5% Damage when shooting from a vehicle
3  +10% Damage when shooting from a vehicle

Green Perks

Level Perk 1 – Increased damage/defense while behind or inside a vehicle
1 +5%
2 +7%
3 +10%
Level Perk 2 – Reduced Damage received from different weaponry
1 -100% damage received from vehicle collisions and explosions
2 -50% damage received from Tactical Nukes
3 -50% damage received from Granades, RPGs, C4 and Air Strikes
Level Perk 3 – Increased max HP and defense while in a vehicle
1 +10 Maximum HP and +10% Defense
2 +25 Maximum HP and +25% Defense
3 +40 Maximum HP and +20% Defense

Blue Perks

Level Perk 1 – various
1 Nitro Jump while driving by pressing “G” key
2 +30% increase in effectiveness of vehicle speed boosters
3 Detonate a vehicle by pressing “G” key after dismounting
Level Perk 2 – various
1 Summon a nearby unattended vehicle once
2 Dismount quickly from Vehicles with a dodge roll
3 +20 HP for 5 Seconds after you dismount from a vehicle
Level Perk 3 – Detecting vehicles and enemies using special items
1 Detect nearby vehicles (cooldown is 15 seconds)
2 Detect nearby enemies who have used Capsules or Crafted items
3 Detect nearby enemies who have used Super-jump or Teleported

Ultimate Perk (unlocked at level 10)

You can summon a monster truck with extremely high durability (cooldown is 120 seconds).

6) Shotgun Master

Shotguns are lethal even without upgradation. Become the ultimate Shotgun Master in Super People and enjoy the power of upgraded shotguns and increased damage. Passive stats include +50% damage (all weapons), +20% movement+parkour speed and 180 Health at level 27.

Red Perks

Level Perk 1 – Specialized Weapon Damage boost effect
1 +5% (SG) and +10% (SMG)
2 +7% (SG) and +15% (SMG)
3 +10% (SG) and +20% (SMG)
Level Perk 2 – Increased Shotgun Fire Rate and Reload Speed:
1 +20%
2 +30%
3 +40%
Level Perk 3 – Increased DMR Damage
1 +10%
2 +15%
3 +20%

Green Perks

Level Perk 1 – Increased HP
1 +10 HP
2 +15 HP
3 +20 HP
Level Perk 2 – various
1 Upgrades Flashbangs into Impact Grenades(Damage and Knockback Effect)
2 +20% Impact Grenade explosion radius
3 Increase the number of Impact Grenades thrown by 1
Level Perk 3 – Decreased Incoming AR Damage
1 -10%
2 -20%
3 -30%

Blue Perks

Level Perk 1 – Higher Jump (cooldown is 20 seconds for all three)
1 Press “G” key to jump up to 2 stories high
2 Press “G” key to jump up to 4 stories high
3 Press “G” key to jump and scale tall cliffs
Level Perk 2 – various
1 Increase in accuracy while jump shooting
2 +50% in movement speed while moving on slopes
3 No more landing motion, increased HP for 3 seconds upon landing (cooldown is 10 seconds)
Level Perk 3 – Knocks back
1 Knocks back enemies upon landing a hit (Cannot stack, 2 sec Immunity)
2 +25% Knockback Distance
3 +50% Knockback Distance

Ultimate Perk (unlocked at level 10)

Each shotgun round will become as lethally damaging as a Tank.

7) Seeker

Seekers are known for hunting down helpless preys with their high damage rate and speedy movements. Passive stats include +50% damage (all weapons), +20% movement+parkour speed and 160 Health at level 27.

Red Perks

Level Perk 1 – Specialized Weapon Damage boost effect 
1 +10% (SMG)
2 +15% (SMG)
3 +20% (SMG)
Level Perk 2 – Increased leaning angle, speed, defense, damage
1 +70% Increased Leaning Angle and Speed when leaning to the right
2 +20% Increased Defense when leaning to the right
3 +20% Increased Damage when leaning to the right
Level Perk 3 – Increased damage and defense near a storm 
1 up to +10%
2 up to +15%
3 up to +20%

Green Perks

Level Perk 1 – Increased damage while taking cover behind trees or in a rocky terrain
1  +5%
2 +7%
3 +10%
Level Perk 2 – Throwables
1 Visible trajectory of Enemy Throwables
2 -25% Damage received from Throwables
3 -50% Damage received from Throwables
Level Perk 3 – Locate a single enemy closest to you within a 50 m radius
1 Cooldown is 60 seconds
2 Cooldown is 50 seconds
3 Cooldown is 40 seconds

Blue Perks

Level Perk 1 – Locate enemies that landed at your landing zone for 5 minutes
1 Locates enemies that have landed near your own landing zone for 5 minutes
2 +5% Movement Speed
3 +10% Movement Speed
Level Perk 2 – Heartbeat Sensor
1 Aquire a Heartbeat Sensor in Slot 4
2 +10 m Heartbeat Sensor detection range
3 +20 m Heartbeat Sensor detection range
Level Perk 3 – Traps
1 Upgrades Molotov Cocktails into Molotov Traps (when triggered by enemy)
2 Maximum of 3 Deployable Traps and +1 m Trigger Radius
3 Maximum of 5 Deployable Traps and +2 m Trigger Radius

Ultimate Perk (unlocked at level 10)

You can perform three quick slides during a 8 seconds duration (cooldown is 60 seconds).

8) SWAT

Be the ultimate SWAT class in Super People which gives you to power to breach buildings easily and lets you block enemy vision. Passive stats include +50% damage (all weapons), +20% movement+parkour speed and 160 Health at level 27.

Red Perks

Level Perk 1 – Specialized Weapon Damage boost effect 
1 +10% (SMG)
2 +15% (SMG)
3 +20% (SMG)
Level Perk 2 – Breaking through doors/windows
1 Deploys a smoke screen and inflicts 40 damage upon breaking through a door/window
2 +20% Movement Speed and damage increase for 5 secs upon breaking through doors/windows
3 +25 HP increased for 5 sec upon breaking through doors/windows
Level Perk 3 – Impair Hearing effect
1 Grenades now inflict Impair Hearing effect
2 +1.5m Impair Hearing effect radius
3 +3m Impair Hearing effect radius

Green Perks

Level Perk 1 – Increased damage while taking cover behind fences
1  +5%
2 +7%
3 +10%
Level Perk 2 – Reduced Damage
1 -15% Damage from sources within 25 meters (-25% from all Shotguns)
2 -25% Damage from sources within 25 meters (-25% from all Shotguns)
3 -35% Damage from sources within 25 meters (-25% from all Shotguns)
Level Perk 3 – Parkour and Ledge Climbing 
1 Reduction in noise while breaking through a window using Parkour
2 +30% Speed in Parkour and Ledge Climbing
3 Increased in HP +30 for 10 seconds upon using Parkour

Blue Perks

Level Perk 1 – Increase in Damage upon being hit
1 Damage increased by +5% for 5 seconds
2 Damage increased by +10% for 5 seconds
3 Damage increased by +20% for 5 seconds
Level Perk 2 – Accuracy, Fire Rate, Reload Speed boost
1 +15% increase in Accuracy while hip-firing and shoulder firing
2 +15% in Fire Rate
3 +15% increase in Reload Speed
Level Perk 3 – Movement Speed
1 +2% increase in Movement Speed
2 +4% increase in Movement Speed
3 +30% increase in Movement Speed on ladders and stairs

Ultimate Perk (unlocked at level 10)

You can create a dome-shaped field barrier that instantly blocks your enemies’ sight (cooldown is 90 seconds).

9) Sniper

As the name suggests, pick up your favorite sniper in Super People’s battlegrounds to enjoy increased damage and perks. Passive stats include +50% damage (all weapons), +20% movement+parkour speed and 180 Health at level 27.

Red Perks

Level Perk 1 – Increase in damage while ADS
1 +20% for 1 second while ADS
2 +30% for 1 second while ADS
3 +40% for 1 second while ADS
Level Perk 2 – Specialized Weapon Damage boost effect 
1 +20% (Sniper Rifle)
2 +30% (Sniper Rifle)
3 +40% (Sniper Rifle)
Level Perk 3 – Increase in AR Damage
1 +10%
2 +15%
3 +20%

Green Perks

Level Perk 1 – Ghillie Suit and HP
1  Acquired a Half Ghillie Suit (Grassland)
2 +10 HP
3 +20 HP
Level Perk 2 – Air Strikes
1 Press the “G” key to call down an Air Strike within a range of 100m (cooldown of 1 minute)
2 Call down an Air Strike within a range of 200m (cooldown of 50 seconds)
3 Call down an Air Strike within a range of 400m (cooldown of 40 seconds)
Level Perk 3 – Traps
1 Flashbangs upgraded to Booby Traps (triggered by enemies)
2 Maximum of 3 Deployable Traps and +1 m Trigger Radius
3 Maximum of 5 Deployable Traps and +2 m Trigger Radius

Blue Perks

Level Perk 1 – Reduction in Footstep noise
1 -35% Footstep Noise when walking (Press CTRL key while walking)
2 -35% Footstep Noise when running
3 -35% Overall Noise by your character
Level Perk 2 – Increased Movement Speed when crouching/crawling
1 +10%
2 +20%
3 +30%
Level Perk 3 – Amplifier
1 Aquire an Amplifier in Slot 4
2 Increased Amplifier Search Radius by +12m
3 Increased Amplifier Search Radius by +30m

Ultimate Perk (unlocked at level 10)

Your Sniper/DMR round will deal +50% increased damage every 10 seconds. This perk will also increase Sniper/DMR reload speed and rate of fire.

10) Strike Force

Featuring high speeds, a Strike Force class of Super People can easily eliminate enemies with high damage and defense capabilities. Passive stats include +50% damage (all weapons), +27% movement+parkour speed and 180 Health at level 27.

Red Perks

Level Perk 1 – Specialized Weapon Damage boost effect 
1 +10% (SMG)
2 +15% (SMG)
3 +20% (SMG)
Level Perk 1 – Fire Rate and Magazine Capacity boost
1 +5%
2 +10%
3 +15%
Level Perk 3 – Bleeding Effect + Accuracy boost
1 Mild Bleeding effect and +10% Accuracy
2 Moderate Bleeding effect and +15% Accuracy
3 Severe Bleeding effect and +20% Accuracy

Green Perks

Level Perk 1 – Bulletproof Shield 
1 Bulletproof Shield created immediately after being hit (cooldown is 10 minutes)
2 +50 HP of Bulletproof Shield and cooldown reduced to 5 minutes
3 +100 HP of Bulletproof Shield and cooldown reduced to 1 minute
Level Perk 2 – Reduced damage from attacks beyond 120 meters
1 -8%
2 -16%
3 -24%
Level Perk 3 – Increased damage and defense while running
1 up to 5%
2 up to 10%
3 up to 15%

Blue Perks

Level Perk 1 – Air Walk and Jump Shooting
1  +50% Air Walk duration. No fall damage.
2 Increased accuracy of jump shooting
3 Increased Air Walk and Jump Speed, Improved Jump Shoot Crosshair stability
Level Perk 2 – Increased Movement Speed
1 +3% Movement Speed, Unlocks slide ability (Crouch button)
2 +5% Movement Speed
3 +7% Movement Speed
Level Perk 3 – Movement Speed boost while Shouder-aiming and ADS
1 +30%
2 +60%
3 +120%

Ultimate Perk (unlocked at level 10)

You will unlock a +200% Movement Speed boost for 5 seconds (cooldown is 70 seconds).

11) Gattling Soldier

Tired of weapon magazines running out? Try the Gattling Soldier class in Super People which boosts your magazine capacity and also unlocks the Gattling Gun, a special weapon. Passive Stats include +50% damage (all weapons), +27% movement+parkour speed and 180 Health at level 27.

Red Perks

Level Perk 1 – Aquire a Gattling Gun and increased damage
1 Aquire a Gattling Gun at Slot 4
2 +20% Gattling Gun damage
3 +40% Gattling Gun damage
Level Perk 2 – Specialized Weapon Damage boost effect 
1 +10%
2 +20%
3 +30%
Level Perk 3 – Magazine Capacity boost
1 +30% (AR and Gattling Gun)
2 +60% (AR and Gattling Gun)
3 +100% (AR and Gattling Gun)

Green Perks

Level Perk 1 – Damage reduced when received from front
1 -5%
2 -10%
3 -15%
Level Perk 2 – Trajectory of bullets visible + Additional HP
1 Trajectory of bullets fired by the enemy is now visible
2 +10 HP
3 +20 HP
Level Perk 3 – Increased damage and defense while running
1 +30 HP for 3 seconds after doing a Dodge Roll (cooldown is 20 seconds)
2 +30 HP for 3 seconds after doing a Dodge Roll (cooldown is 15 seconds)
3 +30 HP for 3 seconds after doing a Dodge Roll (cooldown is 10 seconds)

Blue Perks

Level Perk 1 – Aim Assist + Inventory Capacity
1 Bullets will bend slightly towards the enemy
2 +30 Inventory Capacity
3 +60 Inventory Capacity
Level Perk 2 – Increased Damage for 5 seconds
1 +5% for 5 seconds upon hit
2  +10% for 5 seconds upon hit
3 +20% for 5 seconds upon hit
Level Perk 3 – Slide Ability and Movement Speed boost
1 +3% Movement Speed Boost, Unlock slide ability
2 +5% Movement Speed Boost
3 +7% Movement Speed Boost

Ultimate Perk (unlocked at level 10)

The magazine capacity of your gattling gun increases. You can create an area of flames with the explosive rounds. Using the gattling gun will also increase your defense. (no cooldown).

12) Gas Soldier

Make toxic grenades your ultimate weapon with the Gas Soldier class in Super People. Passive stats include +50% damage (all weapons), +23% movement+parkour speed and 160 Health at level 27.

 

Red Perks

Level Perk 1 – Specialized Weapon Damage boost effect 
1 +10% (AR) and +10% (SMG)
2 +20% (AR) and +15% (SMG)
3 +30% (AR) and +20% (SMG)
Level Perk 1 – Molotov Cocktail throwing distance + double
1 +20% Molotov Cocktail throwing distance. Gain 2 x molotov cocktails.
2 +50% Molotov Cocktail throwing distance
3 +100% Molotov Cocktail throwing distance
Level Perk 3 – Chem Rounds
1 Chem Rounds explode and deal AoE Damage. Disrupts enemy HP Regeneration for 5 seconds
2 Chem Rounds explode and deal AoE Damage. Disrupts enemy HP Regeneration for 7 seconds
3 Chem Rounds explode and deal AoE Damage. Disrupts enemy HP Regeneration for 10 seconds

Green Perks

Level Perk 1 – Bulletproof Shield 
1 Bulletproof Shield created immediately after being hit (cooldown is 10 minutes)
2 +50 HP of Bulletproof Shield and cooldown reduced to 5 minutes
3 +100 HP of Bulletproof Shield and cooldown reduced to 1 minute
Level Perk 2 – Smoke Grenade upgraded to Toxic, increased damage
1 Upgrades Smoke Grenades into Gas Grenades. No friendly damage.
2 +5% increase in toxic smoke damage per second
3 +10% increase in toxic smoke damage per second
Level Perk 3 – Aquire Gas Mask 
1 Gas from enemies deals no damage to you. Recovers HP within gas (cooldown is 30 seconds)
2 Additional 5 HP recovered within gas (cooldown is 30 seconds)
3 Additional 10 HP recovered within gas (cooldown is 30 seconds)

Blue Perks

Level Perk 1 – Damage and HP boost after using a Fuel Tank
1 +10% damage and +10 HP for 60 seconds
2 +20% damage and +30 HP for 60 seconds
3 +30% damage and +50 HP for 60 seconds
Level Perk 2 – Grants muzzle flash detection
1 Within 50 meters
2 Within 100 meters
3 Within 150 meters
Level Perk 3 – Movement Speed boost while entering smoke screen
1 +3% Movement Speed. Unlock slide ability.
2 +10% Movement Speed in smoke screen
3 +20% Movement Speed in smoke screen

Ultimate Perk (unlocked at level 10)

You can launch a powerful ball of fire with your Flamethrower. (cooldown is 50 seconds).

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Sharmila Ganguly

Sharmila Ganguly

I love to play video games and write about them. Food helps with my patience. I am a fan of comedy, and I am funny too (sometimes just angry).

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