Whistle Sprint was a popular feature (or, should we say a glitch) in Zelda: Breath of the Wild, but it didn’t make its way to Zelda Tears of the Kingdom. However, there is another technique players can use. This technique enables players to preserve their stamina decay while sprinting although not as good as the glitch. This is one of the most effective movement mechanics in the game enabling players to travel long distances in a single sprint. It is most useful in the early game stages, when Link doesn’t have enough stamina.
In Zelda: Tears of the Kingdom, you can preserve stamina while running, albeit not in its previous glory, as you could do with a whistle sprint. This time around, there are a couple of changes. In TOTK, no more whistling is involved. So, how can you preserve stamina in the game while running? Well, we have shared all the details on the same.
Zelda Tears of the Kingdom (ToTK): How to Whistle Sprint
As said earlier, in Zelda: Tears of the Kingdom, whistle sprinting is not available, but there is another useful technique that players have found that can preserve your character’s stamina for a longer duration. This can be initiated by sprinting first and then tapping on the throw button repeatedly. On your Nintendo controller, move your left analog stick forward first. The character should start walking. Next, hit the sprint button. When the character starts to sprint, rapidly tap the “R” button on the controller. The “R” button is for the “Throw” functionality in the game. If you use a different controller layout, then spam the button that enables you to throw objects at enemies. It seems as if the character is trying to throw his weapon over and over, and this results in preserving stamina.
Note: This technique was already present in BoTW, but not many players used it since Whistle Sprinting was possible in the game.
In the early game stages, constantly running out of stamina is frustrating. Hence, this new technique works like a charm in such scenarios, taking exploration to the next level. Getting from point A to point B becomes 10 times easier. You can sprint uphill quicker, dodge the incoming attacks of bosses easily, and don’t have to see Link’s gasping animation once every 10 seconds.
Difference between Whistle Sprint in BoTW and this technique in ToTK:
In Breath of the Wild, you could preserve stamina using the Whistle Sprint glitch. However, in TOTK, you no longer need to whistle. As a result, enemies won’t hear your whistles as much and you can swiftly sneak past them. In Breath of the Wild, every time you whistle sprinted, you had to see the annoying “It seems [insert your horse name] couldn’t hear your call” dialogue pop up. So you had to get back to a stable and board your horse to stop triggering that message. In Tears of the Kingdom, you no longer have to care about boarding horses since there is no whistling involved.
The downside to this sprint technique is that you cannot infinitely sprint as you did in Breath of the Wild using the Whistle Sprint glitch. The stamina bar drains much slower than a regular sprint, but it will eventually run dry after a while. The bar drains slower because each time Link tries to throw his weapon, a portion of the depleted stamina is regained, thereby effectively delaying the stamina decay.
We hope that after reading this guide, you can now preserve your stamina in Zelda Tears of the Kingdom even when Whistle Sprinting is no longer supported. For more such interesting guides, don’t forget to visit Android Gram.